Improving code readability with clang-tidy
Introduction
Introduction
After all those years there is still no unique_resource for exception-safe and correct low-level code. Abusing unique_ptr is a quick and dirty alternative, a...
A simple operation like rendering a quad to run a fullscreen pixel shader pass requires a lot of boilerplate setup code, something like:
Using CMake for embedded development is actually not that hard. The main thing you need is a proper toolchain file which sets the necessary variables like CM...
Once in a while I run into internal compiler errors. To provide a nice minimal test case with the bug report I still use DustMite. It was actually written fo...